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Damage, Dying, Death
A creature subtracts damage from its hit points. This has no effect on capabilities until the creature drops to 0. (96)
Most creatures die the instant they drop to 0 hit points. (98). But player characters and any creature designated by the GM follow these rules:
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Dropping to 0 hit points kills you instantly only if the damage is massive.
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You otherwise fall unconscious. This state ends if you regain any hit points.
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Whenever you start your turn with 0 hit points, make a death saving throw. Special rules apply if you take damage at 0 hit points.
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A stable creature doesn’t make death saving throws, even though it has 0 hit points, but it does remain unconscious.
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